In general apk file Final Outpost has rating is 7.3 from 10. This is cumulative rating, most best apps on google play store have rating 8 from 10. Total reviews in google play store 3662. Total number of five star reviews received 1307. This app has been rated like bad by 523 number of users. Estimated number of downloads range between 100,000+ downloads in google play store Final Outpost located in category Strategy, with tags and has been developed by Exabyte Games. You can visit their website
https://www.finaloutpostgame.com or send
support@exabytegames.com to them. Final Outpost can be installed on android devices with 4.4(Kitkat)+. We provide only original apk files. If any of materials on this site violates your rights,
report us You could also download apk of Google and run it using android emulators such as big nox app player, bluestacks and koplayer. You could also download apk of Final Outpost and run it on android emulators like bluestacks or koplayer. Versions of Final Outpost apk available on our site: 2.3.23, 1.5.1, 1.3.21, 1.3.18, 1.3.17 and others. Last version of Final Outpost is 2.3.23 was uploaded 2025/31/08
===2.3.23 CHANGES===
• Upgraded Android API level to 35
• Upgraded Google Play Billing v7
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===FINAL OUTPOST 1.5 IS HERE===
The Defence Update is the second in a series of major updates coming to Final Outpost this year.
• 3 new zombie types, crossbows and machine guns
• Completely redesigned and balanced the game to be more fun than ever!
• Huge improvements to knife fighter AI
• Fast forward during the day
• 1.5.1 includes fixes for skill points, balances for Outposts coming from 1.4, performance improvements, and updates to resource packages
Full changelog: discord.gg/SDgtdCH
? NEW IN 1.3.20 ?
• Added animations for when your citizens are unassigned, die of starvation, or leave the Outpost!
• 9 all-new tips added to the tutorial for new players
• New sound effect when a citizen dies
• Added farm yield boost/reduction icon to show the effects of rain, droughts, and winter
• Scavengers now animate into the forest, keeping their progress bars in view
• Much more...
? 1.3.21 HOTFIX ?
• Fixed tactical menu not updating when opened
Full changelog: discord.gg/SDgtdCH
? **NEW IN 1.3.18** ?
• Added under-construction graphics for all buildings
• Improved visuals in the tactical package window - with a surprise on the way!
• Improved how in-app purchase buttons respond when there is no internet connection
• Made tutorial information clearer in the resources menu
• Added camera pan to workshop tip
• Tutorial tips relating to zombies now auto-pan with improved animations
Full changelog: discord.gg/SDgtdCH
? **NEW IN 1.3.17** ?
• Introducing pixel-perfect buildings! Everything is now perfectly aligned with grass pixels
• Repositioned corner plots to make those larger Outposts easier on the eyes
• Your first citizens now leave the base in a queue when starting a new Outpost
• Reduced the duration of zombie damage indicators
• Gates no longer close before all citizens have returned after letting in outsiders
• Fixed visual issues with droughts
Full changelog: discord.gg/SDgtdCH
===NEW IN 1.3.13===
• New graphics quality settings for major improvements to playability on older devices
• Major performance improvements regardless of settings, particularly for Outposts with hundreds of citizens
• Improved worker AI to prioritise walls based on health remaining rather health lost
• Workers now take the material required into account when choosing which wall to repair
For more changes & bug fixes, check out the full changelog on Discord: discord.gg/SDgtdCH
===NEW IN 1.3.11===
• Added a layer of snow for all buildings! Now your entire Outpost is affected by harsh winters
• Improved transition into winter with new visuals and snow effects
• New texture for building plots
• Halloween app icon!
===CHANGES==
• Citizens leave the base one after the other in the evening, rather than all at once
• State of the transition in and out of winter is now saved
For more changes & bug fixes, check out the full changelog on Discord: discord.gg/SDgtdCH
== 1.3.10 ==
• Possible fix for unsuccessful in-app purchases
===NEW IN 1.3.9===
• All-new rubble artwork
• Major performance improvements, with 25-80% less GPU load during gameplay
• Improved battery life and temperatures, particularly for large Outposts
===CHANGES==
• Workshop build time increased from 5s to 10s
• Improved the positioning of text in confirmation menus
===FIXES==
• Grass and forest now transition correctly with the season
For more, check out the full changelog on Discord: discord.gg/SDgtdCH
===NEW IN 1.3.7===
• Added Ukrainian language
• Main menu has been reworked with new background images, refined animations and improved artwork
===CHANGES==
• New algorithm for text layout in the tutorial
• Made it easier to tap on survivors at the gate
• Improved positioning of several tutorial tips
• Swapped position of knife fighters and workers in the job menu
For bug fixes, and many more changes check out the full changelog on Discord: discord.gg/SDgtdCH
===1.3.6 CHANGES==
• All-new achievement icons!
• Snipers and knife fighters now have inspectable damage, accuracy and noise statistics
• Improved spacing after colons and exclamation marks in Chinese translation
• Added missing Simplified and Traditional Chinese characters
• Hunter statistics now correctly shows inventory rather than damage
• Snipers no longer have a blank statistics entry for range
==FIXES==
• Fixed Russian and Chinese languages displaying incorrectly in the tutorial
===FIXED IN 1.3.5==
• Fixed snipers loading incorrectly when stationed at a wall, causing things to disappear on some saves
==FIXED IN 1.3.4==
• Hotfix for black screen on launch when upgrading to 1.3.3 from earlier versions
===NEW IN 1.3.3==
• Introducing a brand-new tutorial, utilising a tip-based system to guide you as you play the game
• Improved how citizen health is calculated
• Increased responsiveness during transition between main menu and game
• Smoothed out code behind-the-scenes, paving the way for some shiny new code
• Many minor bug fixes
Full changelog: https://discord.gg/7HCVAKfk7A
==1.3.2 CHANGES==
• Increased likelihood of survivors seeking refuge
• Big zombies now give +3 skill points (from +1)
==FIXES==
• Fire now loads correctly
• Fixed housing upgrades sometimes causing your citizens to stop working
• Training a knife fighter no longer occasionally causes overpopulation
==FINAL OUTPOST 1.3 IS HERE==
• TECH TREE - Upgrade inventory, speed, noise, accuracy and damage!
• NEW WEATHER SYSTEM - Added clouds, rain, thunderstorms, lightning strikes, snow, and droughts
• Added 33 achievements (including an Easter egg) and 3 leaderboards
• New main menu artwork
• New app icon for the summer season
• Option to change the behaviour of the fast forward button
• Many, many more changes and bug fixes...
Check out our Discord server to read the full changelog!
==NEW IN 1.2.7/8==
• You can now name your Outpost when it is created!
• See new detailed information about your save-game in the main menu
• You can now delete your save from the main menu
• Watch hordes drift past your Outpost with completely reworked paths
• Added an alert when walls get dangerously low on health
• New indicator when zombies are alerted by noise
• Balance changes, fixes and much more...
Check out our Discord server to read the full changelog!
==1.2.2 CHANGES==
• Fixed occasional population reduction when loading a save
• Buildings no longer overlapping/disappear
• Added check to assigning diggers to rubble
• Fixed infinite scrap/stone exploit
• Fixed food consumption issues
• Time loop no longer occurs in the mornings
• Fixed empty statistics menu
• Menu button now always works
• Reduced outsider arrival frequency
• Fixed loading of farmers